Read the funny story of two inquisitive young engineers, Ty and Karlie, and their family's robots, Huxley and Remus. Build simple models of the boats they encounter in the story. The boats float on water, making fun and easy experiments around the sink or bathtub. The Boat Engineer story centers around Huxley and Remus. Their boat-building adventure starts when a robotic fish they are testing goes haywire and swims away uncontrollably. Huxley and Remus build a rowboat in their effort to catch up with and capture the robotic fish. They find the rowboat is too slow, so they build a fan boat to go faster. As the story continues, the robots make their way downstream and eventually out to the ocean. Along the way, they must build new boats to solve specific problems and perform tasks. They built a sailboat, riverboat, speedboat, fireboat, tugboat, freighter, catamaran, and a hydroplane. From each humorous segment of their silly adventure, the robots learn something new about boats. As you follow the story, you can build models of the ten boats featured in the story. Start laying the groundwork for strong Science, Technology, Engineering, and Mathematics (Stem) related skills and comprehension. This kit helps develop fine motor skills, science and math skills, visual-spatial skills, and reasoning and concept development skills.
Read the funny story of two inquisitive young engineers, Ty and Karlie, and their family's robots, Huxley and Remus. Build simple models of the boats they encounter in the story. The boats float on water, making fun and easy experiments around the sink or bathtub. The Boat Engineer story centers around Huxley and Remus. Their boat-building adventure starts when a robotic fish they are testing goes haywire and swims away uncontrollably. Huxley and Remus build a rowboat in their effort to catch up with and capture the robotic fish. They find the rowboat is too slow, so they build a fan boat to go faster. As the story continues, the robots make their way downstream and eventually out to the ocean. Along the way, they must build new boats to solve specific problems and perform tasks. They built a sailboat, riverboat, speedboat, fireboat, tugboat, freighter, catamaran, and a hydroplane. From each humorous segment of their silly adventure, the robots learn something new about boats. As you follow the story, you can build models of the ten boats featured in the story. Start laying the groundwork for strong Science, Technology, Engineering, and Mathematics (Stem) related skills and comprehension. This kit helps develop fine motor skills, science and math skills, visual-spatial skills, and reasoning and concept development skills.